![]() A high-definition remaster of the game, Katamari Damacy Reroll, was released on Windows and Nintendo Switch in December 2018, on PlayStation 4 and Xbox One in November 2020, on Amazon Luna in March 2021, and on Stadia in September 2021. Some critics have hailed it as a cult classic and one of the greatest video games of all time, praising its gameplay, replay value, humor, originality, and shibuya-kei soundtrack. Its success led to the creation of the greater Katamari franchise, and inspired numerous subsequent games imitating its quirky, colorful charm. Katamari Damacy was well-received in Japan and North America, becoming a surprise hit and winning several awards. Katamari Damacy 's story, settings and characters are highly stylized and surreal, often both celebrating and satirizing facets of Japanese culture. This is achieved by rolling a magical, highly adhesive ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to human beings to mountains, until the ball has grown large enough to become a star. The game's plot concerns a diminutive prince on a mission to rebuild the stars, constellations, and Moon, which were inadvertently destroyed by his father, the King of All Cosmos. As director, Takahashi emphasized concepts of novelty, ease of understanding, and enjoyment. Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than US$ 1 million. It was released in Japan in March 2004 and in North America in September 2004. ![]() 'Clump Spirit') is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. Which are your favorite balls from the early ’00s? Let us know in the comments along with yer goods, yer bads, yer uglies.Katamari Damacy ( lit. ![]() Mini Reviews From Around the Bowl (4/13/23) Lastly but not leastly, we all got together for some show & tell: Review: VoidCeremony – Threads of Unknowing Seupulcrustacean is back in the saddle, riding some extra weird death: Video Premiere: VHS – Are You Afraid of Dragons? Lord of Bork returned with a borkin’ sick video premiere: “Oh, Deep is the Ploughing of Grief…”: They Grieve’s To Which I Bore Witness IGoM ploughed us with his review of They Grieve: Know what I never complain about? Excellent Toilet content. Well, happy about something, actually, because the successor We Love Katamari has received a similar treatment and is due to hit Steam (and the Switch) in early June. Guess that’s how you know you’re a gamer-never happy with anything. On the other hand, the faithfulness extends so far that not a single quality of life feature has been implemented, and the price tag is kinda steep. The remake Katamari Damacy Reroll brought the game to the PC for the first time (afaik), graphically enhanced but otherwise utterly faithful to the original, which is great to see in this time of shitty ports and awful remakes. It’s absolutely ridiculous and the soundtrack slaps. Gameplay hits a sweet spot between relaxing and challenging as you roll the Katamari through conveniently cluttered levels where you work your way up the size scale from stuff like pins, cutlery, and hamsters until you’re big enough to roll up people, then houses, then entire continents. If you’re unfamiliar with this highly entertaining franchise, here’s the gist: a Katamari is a ball that rolls up anything and grows as it does so. I was therefore happy to learn that one of my favorite early 2000s games, Katamari Damacy, had received a remake quite a while ago that is available on Steam. My gaming selection is limited by pretty mediocre hardware, meaning I’m usually playing indie stuff or older titles.
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